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Valley of Swords

Valley of Swords is inspired by Berserk, Adventure Time and Hyper Light Drifter. I wanted to create a desert with really big swords to push myself with scale and story telling. This scene is about gods that clashed in battle long ago. After a century these gods are now relics of the past. Humans have populated the land and travel through the desert.

Final Product

Final Product

Render. HDRI lighting of a desert downloaded from Poly Haven. I downloaded free sword models on turbosquid,  CGTrader and Free3D

Render. HDRI lighting of a desert downloaded from Poly Haven. I downloaded free sword models on turbosquid, CGTrader and Free3D

Using Blender for accurate perspective and variable camera angles. I found the camera tool to be very helpful in achieving the best camera position.

Using Blender for accurate perspective and variable camera angles. I found the camera tool to be very helpful in achieving the best camera position.

Rough Sketch. But the perspective is off. Blender Time!

Rough Sketch. But the perspective is off. Blender Time!

Thumbnails. I wanted to explore a wide range of ideas. Between #1, 2, and 3 I decided to go with #2. #3 was inspired by the book "Halo The Fall of Reach". #1 is inspired by many instagram posts of warriors fighting impossibly large monsters.

Thumbnails. I wanted to explore a wide range of ideas. Between #1, 2, and 3 I decided to go with #2. #3 was inspired by the book "Halo The Fall of Reach". #1 is inspired by many instagram posts of warriors fighting impossibly large monsters.